| Forum Name | Topics | Posts | Last Post |
| New Members |
![[ ]](http://s1.images.proboards.com/off.gif) | .:New Members:. Are you new here and want to know what to do and where to get into roleplay with us? Check this room before you go anywhere else!
| 165 | 917 | on Jul 5, 2008, 4:13pm by Jynx Lightfoot in Hey now! |
| OOC |
![[ ]](http://s1.images.proboards.com/off.gif) | .:OOC:. All things Out Of Character happens here and no where else! Welcome inside for some chit chat and gossip!
| 160 | 1,261 | |
![[ ]](http://s1.images.proboards.com/off.gif) | .:D20 Development:. We have a vision, and the vision is that some day we will have this place in a D20 system that works!
| 10 | 71 | |
| Flowing Muses |
![[ ]](http://s1.images.proboards.com/off.gif) | Moonlit Tavern Owner:Jynx Lightfoot and his staff This is a place where you can post IC with your characters but in an OOC way! It doesn't matter where they're from or what race they are (well.. merfolk could be tricky!) but they're all welcome in here to interact with each other! nothing that is written in IC-IC land has anything to do with this IC-OOC land at this tavern! This is just a fun place for the players to let their muses flow for the heck of it!
| 1 | 10 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Poet's Dream If you feel you want to write something that doesn't involve roleplay, you can write it here. It can be anything from poems to novels to short stories. In here we won't judge your writing (unless you ask us to) and you are free to let your muse roam as long as you don't harrass and/or speak in a rasist manner. That will be deleted at once and you'll get a warning.
| 21 | 28 | |
| Ohala |
![[ ]](http://s1.images.proboards.com/off.gif) | Xowan Keep Springing from the very earth that it is connected with, Xowan Keep is truly a marvel of a structure. The buildings seem to explode straight from the rock and wood that surrounds the Keep itself, which is buried deep within the Forests of Ohala Island. The towers and spires twist and curve upwards towards the sky, reaching they're branches as high as they can. Long, narrow bridges connect towers and smaller buildings together, making the entire Keep seem like a sort of twisted city.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Forest of the Elves At the center of this mountainous island is a lush and thriving forest which the winged elves have built their homes in. At the center of the forest is the large lake in which feeds the land and the elves.
| 3 | 20 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Nananarkia One of the largest mountainsides in sight, it is the royal 'city' of the dragons. In the highest caves of the twisted mountain lays the royal family - the Mother and Daughter dragons. The king has long since faded off, and left no heir to his throne. His brother's son was named heir on their dying day, but the boy is too little to run so the mother does for now.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Batwan The southern most part of this mountainous continent, home to many winged creatures, and animalfolk alike. Breathtaking views of the ocean, off the massive cliffs, can be seen here, bringing a new found glory to those who are nature lovers at heart. Some say to listen closely enough, at these cliffs, to hear the beautiful singing of the merfolk, and the whales.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Veriz A large city, with streets filled with the vibrant winged elves. These elves chose to live near the coastline, rather than in the dense forests at the center of the continent. Ships can be seen from the rocky shores, as well as the sea life that inhabits the waters close to the shore. A brilliant and wonderful place to visit, with many different things to see.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Suali The most diverse city in Ohala, bearing the largest spread of races. Being often referred to as the trade city, many merchants find good prices in this city, growing wealthy off of the diversity of need. There have been inquiries to some of the product that merchants bring into the city, often raising questions of distant lands, and what was provided there.
| 3 | 119 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Nuath Sitting just north of the great lake, this place could be called home to the animal folk. A blend of races, of animals and men, can be found here, living their days in serenity and peace. The area is generally kind to outsiders who seek refuge from travelling, and offers a variety of inns, shops and places of interest.
| 0 | 0 | |
| Glacia |
![[ ]](http://s1.images.proboards.com/off.gif) | True The Capital ‘City’ of Glacia the area around it is nothing more then Ohar and Quis. Small huts built out of some wood that was scavaged from the few tree’s around. Fires and various types of sleigh dogs litter the streets. The clan head resides in the largest hut.
| 2 | 30 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Quis Small huts built out of some wood and various bits of ice that were scavenged from the few tree’s around. Fires and various types of sleigh dogs litter the ‘streets’. The clan head resides in the hut built mostly of ice.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Ohar Small huts built out of some wood that was scavenged from the few tree’s around in a circular pattern. Fires and various types of sleigh dogs litter the streets. The clan head resides in the center of the hut circle.
| 0 | 0 | |
| Darklands |
![[ ]](http://s1.images.proboards.com/off.gif) | Amerale Large ships sail the waters around this city, holding ports on both sides. Dark creatures fill the streets, and the dark shops, providing everything you may need. Some of the best forgers in the Darklands are found here, working their metals late into the nights. For the right price, you can get just about anything you need here. Just don't anger the shopkeepers.
| 1 | 1 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Noctis The peninsula who's sky is always filled with volcanic ash and dirt, making it perpetually dark. It is a dangerous port city with hostile inhabitants who are always out to gain something from the few travelers that pass through.
| 2 | 3 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Dahlana Beware of the troubled waters surrounding this dark city. Many dark forms appear to lurk in the waters, waiting to kill those who are not cautious. Vicious people live in this city, ready to slit the throat of anyone who isn't watching where they are going. There is no such thing as trust in this city, for even best friends could turn on eachother.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Storm Keep Surrounded by a forest that looked more of a twisted nightmare was the tall Storm Keep. It got it's name from the fact that the winds always howled through the branches like tortured souls, lightning always crashed into the dead stumps of trees, and every now and then rain would flood the soil already rich and black. Sun never glittered on the tree's which once had life, and never cast light onto the creatures that protected the town
| 7 | 55 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Ashen Large, two story houses stand in rows in this city of the Dark Elves. The pattern resembles that of chess, and at the heart is the large city square, where the daily market still plys its wares. The elders tell stories of the charismatic city and the adventures that can be found within. The stories tell how the city came to be, for it was at one time been a small town, under the wizard's guidance. The Dark Elves are not fond of half breeds within their own race, they like to stay mingled among their own kind.
Not too far away from Ashen, lay the large Vulcano Marba. Slaves are known to work there and occasionally, people seem to disappear. Anyone who draws near to this large black mountain, will soon realize that everything around it is dead and covered with a black dusty layer of coal.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Cryss Bordering the south of Marteth, this dark city also holds a spiritual presence in the Darklands. There are ancient relics, and trinkets held here, often found for sale in the marketplace. Curses, charms and hexes alike are the common exports of this town. Generally a calm city, it has been said to have held some major uprisings, and outbreaks, throwing the entire city into civil chaos.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Abadanon A dark town, being home to many a frightful creature, housing mostly Drow. It has a constant feeling of dread, or certain doom, breaking the spirits of just about all who pass through. Guard your life here, for you may not make it out alive. Some say that they can hear the constant moaning of spirits, former lives that were taken in this city.
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Marteth The Darklands religious town. At the center of the large noble city is the large 'church' dedicated to the Dark God, Maelbosia.Various other small temples litter the streets, but one of the largest buildings is that of the church. It's vast pikes raising to the blackened sky, the faint red illumination and the priests cloaked black within gave it that 'homey' touch..
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Unknown Darklands If you can't find the place you're looking for in in here, go ahead and make a thread in here. You may have more threads than one in here since this can be both past, present and future but not in any other room than this one!
| 1 | 8 | |
| Deep Waters of Aeru |
![[ ]](http://s1.images.proboards.com/off.gif) | Forgotten Island An island in the middle of the deepest waters that suround Arcadia, no maps show this island and no man ever find it twice. Mermaids and Merrymen are often located here since it is their "mating area" when that time comes along twice every year. They may also be found sitting on rocks watching the sunset for a while before diving into the deep sea once more to yet again become myths and legends of the deep blue.
| 1 | 1 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Sunny Reef A place where boats and ships are often stranded due to the shallow waters. Most seamen/ pirates/ traders that has prayed to the God of sea Erian, has later found themselves freed from the grip of the reef. The stories also tell about men and women in the sea helping them. Merrymen and Mermaids? Stories the wise man says... or is it?
| 0 | 0 | |
![[ ]](http://s1.images.proboards.com/off.gif) | Wild Oceans The oceans that surround the world of Aeru, deep and frightening they part the lands apart but it can also be welcoming to others depending on where you live and what race you are. Merrymen and Mermaids are often seen playing in the waves when the sun beams down through the water.
| 2 | 16 | on Apr 23, 2008, 4:32am by Didi Behar in Open Sea (cont from Oh... |
![[ ]](http://s1.images.proboards.com/off.gif) | Laguna This is the actual "capital" of the Sea living creatures and beings. Only those who can hold their breath long enough to swim several kilometres straight down without blowing their eardrums out can make it here. Though fishermen's tales speak of a city below the sea that only shows once a year when the sun stands in Zenith. Tales say you can even see merrymen and mermaids swim in the waters below the surface. Who knows maybe the tales and legends are correct?
| 1 | 2 | |